Mathieu
Game capture artist

About

Game capture artist shooting in-engine since 2019, with a AAA development background: three years as a game designer at Virtuos (Cyberpunk 2077 patches 2.2 & 2.3, The Elder Scrolls IV: Oblivion Remastered), including work on the rework of Cyberpunk 2077's photo mode. Available for freelance capture work: marketing stills, store assets, key art references and photo-mode showcases.

Awards

Contact

All captures shot in-engine. Game content © their respective publishers.